On this page:

4.4.1 Objectives
4.4.2 Resources
4.4.3 Map
4.4.4 Strategy overview
4.4.5 New concepts
4.4.6 The mission does not finish when using the Dutch version. Why?

4.4.1 Objectives

4.4.2 Resources

4.4.3 Map

Skip preformatted map

\,--------------------------./
||[O] [B]  [?O]     [ ]     ||
||      [O]       [ ]   [ ] ||
||    [?]                   ||
||[C]          @      [ ]   ||
||     [?] [O]     [!O] [?O]||
||[ ]       [!]             ||
||   [?O]             [?]   ||
||   [A] [ ]     [O]        ||
||[ ]               [?O]    ||
/'--------------------------'\

4.4.4 Strategy overview

Find an island with an ore deposit that is also large enough to sustain a primary colony (perhaps the large island just to the south east of your starting position). The criteria for an Iron mine is 120 Settlers, so you'll need to repeat much of what you have done in earlier scenarios. Slightly more Settlers than this is recommended, to help generate enough tax revenue to operate a mine. Iron mines also require Bricks, which you will need to make first. Stay focused on the objective: Don't make things with the Iron you create, just let it stock up in your Warehouse. If, at the end, you find making the account balance hard, turn off non-essential buildings like the Iron mine and Ore smelter.

4.4.5 New concepts

New in this scenario:

4.4.6 The mission does not finish when using the Dutch version. Why?

The mission description is bugged: You need 10t of Iron in your Warehouse, not the 10t of Ore stated in the description.