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8.1 Don't you hate it when...
8.2 That's odd...
8.3 Ways you can tell that you play 1602 too much...

8.1 Don't you hate it when...

My favourites, from a long-running forum topic started by BigTiny:

8.2 That's odd...

From Mar-cho-pol: "When I loaded a saved game, the computer switched my blue flagged set of islands for the computers red flag and its single island. The screen was the exactly same, having all the building layouts, fields, and streets the exact place I put them, but the computer now controlled my kingdom, and I had the computer's lame establishment. It liked what I had done better so it switched."

Bobbel comments: "When I had (I think) 19,000 aristocrats, the enemies had negative populations (-1706), and other strange things happened: There where pioneers living in aristocrats' houses, and even I had -1000 pioneers, paying -2000 taxes."

From wreaking_havoc: "I noticed that the AI built it's houses in 3x3 rows, leaving one in the middle that could not be reached by the doctor or fire brigade. Later on I notice that the house in the middle is on fire, so I decided to sit and watch and see if the house collapsed. The house must have burned for 10 minutes..." Zomby Woof adds: "Once I watched this too. The house burned and burned and burned... but finally it crashed and was rebuilt immediately."

Tylerme notes: "Sheep are about half the size of pioneer homes, but seeing as the sheep are half a ton of wool (that's 1000 lbs.), I guess that they would have to be awfully big. This also applies to cattle." Helen adds: "The deer seem to be bigger then the trees, but yet, they can hide behind them and disappear." Budgie adds: "The guy who works at the ore smelter carries tons of wood in a sack."

Matey writes: "What about the cows? Those are milking cows, not beef cattle. Where does all that milk get processed or does it get processed at all? Where are the bulls?" "How does a water mill work when the wheel goes backwards? The water comes down and the wheel goes backwards." MWHC adds: "When using the watermill, if you want the wheel to spin the right way, you have the place the mill on the correct side of the river."

From Guilder: "Where in the world are the trade ships coming from; and why can't we go there?"

From Sir Henry: "The marketplace does not need to be connected with the rest of the city. So how are the goods transported to the warehouse? There were several answers: Either there is an underground transportation system that allows goods to be sent across, or they somehow beam them over..."

From muke09: "Notice that musketeers have bayonets, but never use them? ... When you build a wall over where the rivers empty to the sea, the river flows under the wall. ... If you click on a moving native, the symbol for 'stop' appears at the bottom of the status screen." Budgie adds: "...and his name is visible too: 'Unused'."

From tanner_85: "Where the hell do the horses come from for cavalry?"

Budgie writes: "In some rivers the water flows into both directions. ... There are islands where you can see rivers without a spring, but with two mouths. ... We have no night, no seasons, and always wind strength 4."

From Dread Pirate Terry: "Which ever direction you look at the gallows from, the corpse is always facing towards you."

MWHC queries: "Why don't bakers require wood? Where's that smoke coming from?"

8.3 Ways you can tell that you play 1602 too much...

My favourites, from a long-running forum topic started by Sea Trader: